SPOILER ALERT!The Reconciliation branch is when you rescue the Syndicate defector in New Tibet, even if it means war with the Syndicate. You think that the defector is the only hope to have peace with the Republic. You want to tell the Republic that the Free Worlds are innocent.The Checkmate branch is when you refuse to rescue the Syndicate defector and you decide it is more important to defend against the Republic (and having peace with the Syndicate is important for that). Here you are not convinced the defector is telling the truth (since there are positive tests in the moon Clark, contrary to what the defector says that the testing happened in a pirate planet).In the Reconciliation branch, there are less fights, and the Navy becomes friendly to you (since the Questioner determines that the defector is telling the truth).

Note: MANY OF THESE SHIPS ARE DIFFICULT OR IMPOSSIBLE TO OBTAIN! This is the main index. Here is the minmax index. You may also be interested in the outfit spoiler. You probably want chewwachoque's spoiler instead. All Ships, By Category.

They stop attacking Free Worlds planets. Your new enemy now is the Syndicate.In the Checkmate branch, there are more fights, and it will take longer for the Navy to stop attacking you. You take part in defending the Free Worlds planets in the north border.

The Free Worlds also capture more planets here.In the Reconciliation branch, your ship almost got nuked by Syndicate ships. In the Checkmate branch, you nuke some Navy ships (if you want) and plan for a nuclear attack to Earth, which is known as Operation 'Checkmate'.You get a free Jump Drive in the Reconciliation branch. In the Checkmate branch, you need to plunder one from a Pug ship.In the end, in both branches, all humans have a common enemy: the Pug. Thanks to the intervention of the Pug, the civil war has now come to an end.The Syndicate extremists are brought to justice in the Reconciliation branch.

In the Checkmate branch, never (because you didn't believed in the defector in the first place).You get a cloaking device in the Reconciliation branch, while you get an ionic afterburner and two shield regenerators from the Syndicate in the Checkmate branch.

Endless Sky Current Version: 0.9.11Hello and welcome to! Before you start posting here, please read the rules below.

If you have any questions,Rules:.Follow the.Don't abuse the userflairs. Using flairs on posts is highly recommended, too.All spoilers must be marked.Posts are to be kept high quality:. No unspecific, noob or support questions; keep those in. No overused memes. No clickbait. Smash tv video game. No use of adfly or similar. No redundant, lower quality versions of already existing guides/tutorials.No drama or general negativity.Do not encourage cheating.Please report posts that you think break rules, especially 4th.

It will help us immensely dealing with them.Spoiler Policy and QnA thread archiveThe spoiler policy and QnA archive can be foundPlease keep in mind that both contain spoilers.To mark spoilers, use Reddit's spoiler feature:! This is a spoiler sentence! The Hurricane is hands down the best combat ship for sale, but of course it's only available well into the Wanderers storyline.

For cargo, nothing beats the Deep River.In Human space, the Carrier is my favorite ship overall. I usually try to cap one or two during the FW storyline. I also really like to cap Giftbringer. For sale in human space.

I guess the Dreadnought is the next best thing to the Baccy. Other than the Carrier, Marauder Falcon and Marauder Leviathan are good captures, if you can get them. If money's no obstacle then the Hurricane's probably your best bet. And considering how late in the game it becomes available, money almost definitely won't be an obstacle.In terms of value for money though, I'm always gonna pick the Shield Beetle. You've got this spectrum of tough-but-pricey alien ships at one end and cheap-but-flimsy human ships at the other, and the Shield Beetle hits this perfect sweet spot in the middle. School of dragons whispering death code.

(And so does the Albatross, but you can't pimp an Alabatross out with as much firepower).