Jul 11, 2015  Super Army War is a 2005 video game developed by French company Neko Entertainment for the Game Boy Advance. It was released in Europe under the title Glory Days: The Essence of War. Jun 23, 2011  Super Army Wars Game Boy Trailer - Duration: 1:12. IGN 859 views. War Stories S1. E21 How Crash Bandicoot Hacked The Original Playstation War Stories.

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After being shopped around as for several months last year, Neko Entertainment's Game Boy Advance game has finally found a publisher as well as a less poetic and more generic moniker. Is more known for its quirky Japanese imports, but it's taking a bit more of a risk bringing this French-developed, non-branded action game stateside. Thankfully the game inside the package is much more original than its namesake, or at the very least it's not something that's standard action fare on the Game Boy Advance. It's not quite the classic as the two old-school games that inspired it, but its game and level designs offer some really good action and strategy - just be prepared for a little frustration along the way.The war in Super Army Wars is pretty nondescript, more a generic representation of the US versus some other faction (represented with a Red and White triangular flag). In each of the 16 missions, the task is to assist your army into marching from the right side of the map to the left, keeping their forces strong so they can take out the enemy's fortress at the end of the line. To do this, you'll have to combat either a chopper, bomber, or jet (depending on the mission at hand), and take out the enemy's air and ground forces to keep them moving forward. Along the way, foot troops can secure neutral forts that will increase your army's funds and enable you to purchase additional tanks, jeeps, and foot soldiers that will keep the forces strong.Even though Super Army Wars is essentially a side-scrolling action game, there's a ton of strategy involved in the game design.

It's not a mindless task getting your army to the other side of the enemy terrain because it's all in how your army's organized. Early in the game the 'purchase' of troops is handled automatically.

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It's important to have tanks in front of foot soldiers and jeeps to protect them in order to secure neutral forts - soldiers are the only ones that can grab these forts to increase funds. So it's important to keep an eye on the upper RADAR that tracks your army's forward progress, since most of the game involves returning to base in order to repair the craft as well as restock some of the more powerful weapons. And on occasion, sometimes it's a good idea to set up for a sacrificial 'kamikaze' run when low on armor; slamming your aircraft into the ground can do some serious damage to the enemy's approaching army. Of course, there's friendly fire in Super Army Wars, which means it's easy to accidentally hurt your own army with your own firepower. And if you down an enemy plane or helicopter right on top of your own army, that could potentially be the difference between winning or losing a mission.The fact that the game jumps around to put you in different situations and vehicles gives Super Army Wars a lot of variety.

Helicopters handle much differently than the planes and offer different control. In a helicopter, you can pick up and drop off foot soldiers in order to secure forts deeper in enemy territory. Planes are faster but less maneuverable, but allow you to hit ground targets much more accurately. And in deeper missions, you'll actually have to take control over the army's finances, buying and organizing the army that will march on to victory or defeat depending on how you plan ahead and protect them.Super Army Wars isn't just inspired by two classic Apple II games.it rips them off wholesale. This Neko Entertainment-designed GBA game lifts the designs of the Broderbund classic Wings of Fury as well as Epyx Rescue Raiders, which was ultimately inspired by the truly classic Choplifter. Super Army Wars takes these two concepts and mushes them together to create a new game for the GBA.

It's clear that the game designer was a huge fan of both games, because much of what made both Wings of Fury and Rescue Raiders great action games back in the day has been retained in the move to the h. Yakuza kiwami gameplay.