Sonny 2 is a combat based RPG where you play as a Zombie, level up and gain items to advance to the next Zone. After adding two bonus Zones and the.

The following is a reader-submitted review by Terry:Suddenly, you're awake. Memories from the past flood your mind. It's still dark outside and there are so many questions that need to be answered. But the most pressing matter is the tape you clutch in your hand. What secrets does it hold? How can you unlock its mysteries? Before you or your friend can say another word, a motorcycle leaps into the scene, its rider attacking both of you and making off with the tape.

With nothing more than a metal pipe in your hand, you follow the bike towards a secure complex in the distance, hoping to get the answers you've long been looking for.This is how, a sequel to one of the best tactical battle games on the Web, begins. Sonny 2 is a turn-based action RPG where you buy equipment, level up, and train after each fight, all in preparation for the next round of combat. It's extraordinarily detailed without being too overwhelming and boasts a high level of polish.The sequel packs a ton of features not available in the original Sonny. Dozens of voiced lines, five new chapters, all new enemies, skills and weapons, plus a brand new game engine and a great new soundtrack. It's remarkably faithful to the original, and everything that made Sonny so great is abundantly present in Sonny 2.When you begin the game you have the option to customize the difficulty, which mainstream build you want to go for (thus affecting your skill tree and which abilities you can use in combat), and whether you want to play the tutorial. Soon you'll enter battle and will level up, giving you a chance to spend attribute points on your character's vitality, strength, instinct, speed, and a host of skills. This is the meat of the game: customizing your character to get stronger and eliminate the enemy.

And it's all handled with a smooth grace both casual and more dedicated gamers can appreciate.Analysis: Krin Juangbhanich worked on Sonny 2 for almost a year, creating a polished (and lengthy) final product that boasts three separate character classes, hundreds of new items, and a Player vs. Player arena mode. The low-profile launch acts as an open beta of sorts to help wipe out glitches and polish the game before it makes its rounds across the Web.Voice acting is top notch, just like in the first Sonny, though this tends to create a long loading time. The music is also superbly composed, as it really creates an atmosphere of tense action in each fight scene. The story composition is packed with both serious and sarcastic moments, sprinkled with references to the real world.

For example, later in the game you may get a 'Bugo Hoss' armor piece, switching the first letters of a popular clothing brand.Next to a bug or two which will be hammered out in later updates, there are no real flaws in this game, only nitpicks. For example, zone three was a bit of a filler level, with only 2-3 scenes with actual voice acting, and no groundbreaking plot advancements.

Also, the game has a tendency to let fights go on forever, though this has been reduced quite a bit from the original Sonny.One new feature we found especially intriguing are AI stances, allowing you to steer your fellow combatants tactics from full defensive to a relentless offense. The visuals have also received an upgrade, and the local PVP arena is great if you want to test your fighting skills to the extreme.Sonny 2 fulfilled the promises made by the first Sonny, and Krin has really listened to the audience and adjusted the game accordingly. With upcoming tweaks and improvements, this may be one of the best strategy/RPG Flash games you've ever played. Until Sonny 3 comes out, of course!

I find this game has potential to be good, but it is like a prerelease. Like it wasn't fully tested to its full ability. Very little has changed from the first Sonny, and the opening story doesn't say how or why you are suddenly stripped of your money, your items, or why your medic friend is still around.I do like that you can now control (roughly) what your partner does, by saying neutral, super defend, or super offence, but the dammage system is very discouraging.They kept the 'reset' stats ability, but the bar for that, is way too high. Like I had hit level 3 or 4, and the skill reset was at like 120 gold.

I hadn't even MADE that much yet, let alone think of resetting skills.IT has potential, but it still has too many rough edges to make the game fun. I like all the voice acting, and don't mind the wait, but it sounds as if the guy who did the Mad Scientist lines was trying to sound like Heath Ledger's the Joker all the time.From what I could tell from gameplay terms, Veredeux can 'knock you silly' a lot better than Sonny can, with an attack that deals much more damage than anything else, as well as a better healing ability than what Sonny can max out. This is probably because I chose 'Easy' first, though.I could nitpick all night, but I'm just gonna go and enjoy the expanded zombie-hero game now. Played through as a warmblooded hydraulic, using gear with physical piercing. It's an effective, high-dps build, although I think you miss out on some interesting complexity when focus management becomes a non-issue. (And you're immune to Silence, too!)I also think that combat in Sonny 1 was more tactical in terms of timing stuns and other control-type abilities; I won this game just by throwing lots of damage at every opponent.

It was fun but not engaging in the same way.Sarah: you don't have to break a shield all at once, it 'remembers' how much damage you've done to it. I used a combination of dark echo's which puts a debuff on the enemy. Then hit em with corruption which requires a buff to hit.This take a bunch of mana or focus on later levels so I bought up the tree that gets you to electrical storm, which replenishes focus. You can load two of those which will give you all your focus back.once dark echo and electric storm were maxed out, I put points into the two buffs, salvation and destruction.Later I played with some other things, but salvation is important later on as the mobs focus on you and you alone. If you healer guy isnt buffed it can be too much to survive.Just remember to focus on one guy at a time.

And your through.Overall, a very satisfying waste of a few hours. I may even play it again with the other character types. I maxed out Terrify and Epiphany, and took Overdrive. For stats and equipment, I focused almost entirely on instinct, and spread the rest between strength and vitality. For other skills, I took Implosion for damage, but didn't use it much, and Electrical Storm/Charged Blood for focus regeneration.

However, I almost never use up all my focus anyway.To use this, I would hit one enemy with Terrify on the first turn to counteract the self-damage from Overdrive, and by level 13, I would generally be healing 100 health or so more than that. Second turn, I would cast Epiphany on one enemy, which would deal about 200-300 per turn for 7 turns. Next, I would spam Dark Infusion on an enemy other than the one on which that I used Epiphany. It would hit for about 300, and after stacking a few turns, it would deal 200-300 damage per turn after that. By doing this, every turn I'd be hitting one enemy for 300, and the other for 400-600, and any buffs or debuffs from my allies would magnify that even more. Being able to kill two enemies at the same time was pretty useful.Unfortunately, I can't beat the Baron with any build I have tried for any class. You have to stop him from casting that roach regeneration spell.

I re-speced so all my skills were based on suppression, so he couldn't get a chance to fire off that spell, while my teammates pounded on him.Mind Freeze - Stops him from using 'Roach' as he can't do anything using focus.Flash Freeze - Stops him from casting it entirely.Regulate - Is useful for chipping away at his focus - if you keep it at zero, he can't cast 'Roach'.Vascular Arrest - reduces the amount of healing he can do.I found that a combination of the first three and my teammates were sufficient to beat him. I suggest letting Gregor use up his focus until it's down to about 20 or less, and then regulate him constantly so he doesn't have any focus to use. Ok now to kill them you put on sharp sences, then shadow blend, then vicious strike the fire claws and then vicious strike again then get your focus backtake the claws 1 at a timeput veradux on planuex mode he wil keep you alive but if he isnt then put him on aggresive and then put suversion on the person that has the lowest health as the claws attack the person with the least ammount of health and then when the claws heal your man put veradux on planuex again the next turnhope this helped:)Hawk. This is what you need to do as soon as you start the game train until you are level 10,(make sure not to spend ability points before you reach level 10)oky now go to the ability page and at the 2nd column put 1 point in cold neurology, then put 1 point in guardian form. After that go to the 3rd column in the abilities page, go to warm neurology put 1 point in it, then put one point in avenger form. Make sure to equip these two new moves on your bar(you can have them both buffed on you at the same time) and always put all of your atribute points for strength.Also if you need to beat baron brixius with a hydraulic class make sure to get to level 20 before facing him even with the two transform moves he is very chalenging on easy!

I didn't equip enough heals as a Bio and managed to get myself killed when the Baron was at about half his hit points - oops - but I'd set my teammates to Phalanx just before I died, and they took him down without taking him to zero focus. They just kept healing each other and beating on him when they were healthy. So, maybe classes that can't drain his focus can load up on heals, set the teammates to defensive, and wear the Baron down.One thing I noticed was that it seemed as though, when I died, the Baron's attacks switched from 'Tick Tock' to 'Nightmare's Over,' which seemed to do a lot of initial damage and none thereafter. Does the clock on 'Nightmare's Over' do anything?

Is it just something that gets in the way of dispelling negative buffs? Since I don't know how to dispel Shadow buffs anyway I'm not sure it makes a difference. Here is the tree -Terrify - 1 point, pre-req for free will.Free will - 4/4. Great shield/heal. Will keep you alive in need, and makes you invulnerable when used with ultimatum.Traumatize - 2/2. A two turn stun, that also takes off focus.

Great for the baron, and otherwise useful move.Shock Therapy - 3/3 Great attack spell. It deals damage and debuffs.

NEVER MISSES!!High voltage - 1 point, pre-req. Weak spell, because it buffs the enemy.Electrical Storm - 4/4 Costs no focus and restores 60 focus over 2 turns (20 when you connect, 20 more next two turns). Max this, it will save you from the move silenceWraith form - 1/1.

Nice buff, and available right after E-Storm. Note that when it runs out, if you got an extra turn on the enemy, they will now have TWO turns, so be ready.Nightmare - 1.

Pre-req for ultimatum, but useful against the Act 4 Boss Hydras.Ultimatum - 1/1 THE ULTIMATE MOVE. Heals to full, and reduces further damage and healing by 95%, lasts 20 turns, and takes 5% of your health each turn. Casting Free Will will stop the health loss and make you invincible (damage is reduced before being applied to the shield).Haunt - 1 point. Nice for the baron, and pre-rreq or sacrifice.Sacrifice - 2/2. A super buff.

You lose a teammate, but your instinct is buffed by 60% and you heal to full each turn, or 5 turns. With this and wraith, your Shock Therapies will be hitting upwards of 6k.Retrograde - You might need this (and betrayal) for opponents like Gregor the Roach, or anyone who heals a lot.

Respec as necessary.Action bar -2x shock therapy1x wraith form1x ultimatum1x free will1x sacrifice1x traumatize and 1x Electic storm or2x electric stormAgainst the baron, add haunt and another traumatize, in lieu of sacrifice and something else. You can also add implosion to speed things up.Edit: Spoiler tags added. Oh, i forgot about charged blood.Obviously, max it, it passively ups your damage.There are two approaches to a fight:Offense - If you aren't expecting immediate death, pop wraith form, the sacrifice, and smoke the enemy.Defensive - When faced with highly dangerous foes, like the blood hounds, cast ultimatum, the free will, and then start buffing.On easy difficulty, you will not be using ultimatum all that much, as foes arent that bad.On challenging and heroic, it is necessary, because your health will be low.

I haven't seen anyone post a good guide about a poison bio. I've tried them. Boring, long, harsh. The main of it is to take hits and heal, and let poison eat them, attacking only when you need to re-apply, de-buff, or when none of the above appear and your HP is ok, attack or buff yourself or a teammate. I haven't gotten far with a P-bio, but they're pretty cool.

For hydras, a C-hydra buffs, de-buffs, and stalls, while a W-hydra de-buffs and attacks. Hybrid maybe? Buffing AND attacking or SUPER de-buffing? Bio Speed Class. Just put all your points into speed, get hugely speed-boosting equipment, then invest one point in Slash through infect to get to Withdrawal. Max that out, and it does%260 of all your stats. That's actually not that good for the skill points you have to invest, but then go down to the bottom, invest one in sharp senses, then max out shadow blend.

It ends up multiplying your speed by five, and if you maxed that out, you get serious damage on the withdrawal. That's not enough to one hit Kill the bosses though, so go through the left-side predator skills to reach agile exposure, and max that out. Cooking dash online game.

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If you use shadow blend, then expose your target with that maxed out, you do double damage on that insainly powerful withdrawal. Any passive boosts to damage, or going Toxicant before the shadow blend will make your power level go WAY over 9000. Actually, I usually hit for about 30, 000. If you manage to get to level 7, there's an armor set that's great for this build, but that's tough to do. I have gotten up to over 50000 with it though. Everybody is talking bout the Baron.

It was hard alright. It took me 3 times to finish him.HEROIC, BIOLOGIC.In the end and i was gonna win, he did something to himself that deals himself a lot of damage.

I noticed when i used 'infect', full level, i had high strength and i maxxed out the passive poison buff and i was in toxic form. I dealt 12k damage, but thats not all, since its infect, it dealt an overtime damage that dealt 3k so in total.' 15,000'It was amazing for me coz my friends can only do 13k. People complain bout Baron but it was superbly easy. Get 3 Reform on your Action Circle so that you can heal whenever tick tock is used. When tick tock is used ON YOU, Crystallize the Baron so you can heal yourself. Then prepare to attk Baron.Start with predator form and attk.

Get Veradux on Defensive mode and when you get hit, Phalanx mode. Get Roald to go reckless mode. For Hydra, I dunno what is the problem. It's so easy.

I beat it on my first try. I aimed the Hydra while my mates attack the Fire Hydra. For the Mayor, by the time I got to him my strength was 450+ so he was easily beaten. Aim the Mayor himself, not the Pet Hydra thing.

Cos the Hydra has the shield. If you can, kill the mayor before he uses the 400% extra damage buff.After killing him, help you mates with killing the hydra.

For cases where force field is used, if its not for 99 turns, crystalize the force field guy. And for the cases where it is blocked by 20x, 40x or 450% of allies strength, dun worry, just attack it. It will soon break. Take at least 2 healing spells. If you are hydraulic, take the ice shield spell.

Take anything that helps defense or healing. Unlike the other posts, don't worry about focus drain. Let the baron kill both your teamates. Hold defensive and keep healing. Baron will begin to do thousands of damage to himself each turn.

Meanwhile you will get the 'Nightmare over' trait, which heals you and gives you focus each turn. Eventually the baron will do over 90,000 damage to himself in one shot and die.See, easy! And he has some great items you can find if you fight him in training matches.

Personally, I'm sick of his face. I destroyed the Hydra first try as the biological. Veredux's powerful heals were to much them to damage me really.I just went all out with slash, break and woundon the fire claws, and i kept on using destroy and leading strike one after the other on The Hydra, as i have that passive ability which restore focus maxed.I have Roald on relentless mode when the unit i'm killing has the lowest health, and he has the gun that gives like 450 odd fire piercing.I didn't use anything the Hydra is weak against i don't think.Much to easy considering how most think it's hard.

Lol i tried earlier to post an 'all around approach' to the baron, but then my captcha thing didnt work, so. Decided to try again.Lets start with biological. There is an easy way and a hard way to beat him. The easy way is to USE DISRUPT 4 TIMES ON UR ACTION BAR!!!as people say, he killz himself pretty fast becuz of buff. The hard way is to put everyone on defense, and keep healing until ONE of the tick tocks is over. Then he goes into nightmares over buff and you deal like 50k damage. Easy enough?My favorite class, the psychological.

This one is too easy, but its only one way this time. Use the haunt moved maxed out on ur action bar and then use implosion. As ppl say, it does a lot of damage depending on ur instinct. Keep it up until he dies, yadda yadda now the hydraulic.Hydraulic is tough agaist baron if you dont know how to use it. First off, get maxed out focus draining moves, and then have any healing moves at your disposal. Keep the focus draining on high so that its the same effect as bio: he killz himself with buffs.Hope this helped, and im happy to take any questions you have (unless its about tick tock, because you just heal and wait).

Sonny

Lots of people have trouble with this, but it really isnt that hard. As many people say above, using disrupt on him all the time does work, and it only takes up to 3 tries to work. If for some reason you dont like that, then you COULD use destroy with stat boosting moves like sharp senses and enrage. Either way, he uses tick tock, hold out until nightmares over, and he takes like 50k damage, so easy battle.

And by the way, for hydraulics, use any focus reduction moves and put ur team on phalanx, works just as good.Captain Hunt. This one baffled me for a while, as the sniper is obviously the major problem in the scenario. While most people say that you should go for him first, this is a horrible idea. What you want to do is get to the level where you can use Crystallize and then max it out with a re-spec.

Then equip it twice and crystallize the sniper and THEN the medic. When they are both crystallized, just keep attacking Hunt with leading strike to get more focus (crystallize costs 70 focus). When hunt goes into his stunned mode, put veradux and roald on relentless.

If done correctly, then everyone shoudl attack the sniper. So now you have an almost dead sniper, a stunned hunt, and a crystallized medic. Once the sniper is dead, you can either attack the medic, or keep crystallizing him and lower hunts hp until roald lets you go.The Real Hobo.

Most people have trouble with this because of buffs. Easy guide for you, the unknown buff is like subversion, so when other bad buffs are on its good, and NEVER EVER HEAL UNLESS THE UNKNOWN BUFF IS OFF. Then when clemons is revealed, just put veradux on defensive and roald on relentless, and you should win.I actually have a seperate part for the tunnel of illusions as it is the most annoying thing thats on the game, not even the corrupter gets close (who by the way is not in thisa guide:P ) to how much i loathe it.Gregor. This one is easier than it looks, but its all about timing and not missing. The way i myself did it took a lot of tinkering until i perfected it, but it works well.

Have one maxed crystallize, animalism, sharp senses, enrage, and break on your bar (all maxed out).start the fight with veradux and roald in any position you want, and then crystallize the roach. Obviously this disable roach vitality, so you have time to use all those stat boosters, adn in this order: animalism, sharp senses, and enrage. When he gets out of crystallize, put roald on defensive and veradux on phalanx. Then strike the roach down with destroy. If your lucky (unlike me) and you dont miss, then you just repeat the cycle one more time and he should be dead. If at any time he uses roach vitality, then use break and if you have it disrupt so that he cant attack.mokoshotar: hes a wolf, you get bitten, and use destroy. I advise that veradux and roald are defensive, cause the wolf can hit down your hp pretty fast, and if you lsoe a teammate normally you die.the Bunny.

As everybody knows, the bunny is just about the scariest thing in the game because of its high attack and those terrible buffs (they still haunt me to this day.). You can get creative here, because there have been many times in which i have gotten the bunny down to low hp and then i missed and then died, but thats because im cursed with missing all the time. The best strategy is to use the crystallize strategy ive used this whole time! There is one thing, and that is your teammates. Keeping them alive is next to killing the bunny, because theyre the only distraction you have and the best source of healing (except yourself).When you use the stat booster moves here, its tricky because sometimes the dumb bunny waits an extra turn before he buffs the holy hand grenade, which then makes your destroy move half as potent.

It takes many deaths to get it right, but when the bunny is HHG (holy hand grenaded) AND you have your boosted stats up AND you have 100 focus, you can possibly 1 hit KO him if your strength is really high. The highest ive ever hit on the bunny is 11670 becuz strength is the only thing i use my points for (i mean who doesnt?) and then just die until i get lucky:p. Once you have defeated this evil monsrtosity, you should have no other problems in the game except maybe the police colonel (unless you are on herioc, in which case you have MANY more problems than a pink bunny).The Magical Monkey. I know that this is what you have been waiting for, or you scrolled down here, butthis is by far the cheapest boss in the whole game, but not the hardest. People always complain that his twop friends just fire you down and burn you to death. While this is true, It is of no concern of mine. If you are an in depth player, you might have been smart enough to do this, but get good armor.

When i say good armor, i do not mean riot armor or andriod, i mean fire-proof armor! I know that its a hard concept to grasp, but if you get pieces of armor that have a fire defense, then magically, all those stacking, cheap fire moves start hitting less! This couldnt be easier, because depending on how your sonny is trained, you just might wanna re-spec.

I suggest that a strength/vitality split is the easiest path out of it, but speed is also important. As with Captain Hunt, use crystallize on ONE fire hydra or w/e (havent fought it in a long time) and then use the other on the hydra. You want to take care of the fire hydras first becuz they do the most damage over time, which hits you hard when your at the end of the battle. Once you get the one dead, go for the other fire hydra NOT the hydra (trust me on this) and then once theyre both dead, just crystallize hydra, heal ur allies, and plow into the hydra. Not hard, right? Just required you to use a little more of your brain.All of the hew.

Yes, they are annoying, and yes, they heal a lot and YES, they have 300 mana but so what? Is that all you can throw at us Krin? Anyway, the way that you beat this is a new approach, not just the crystallize thing (but it does work well on this level). It sounds hard, but its simple. As we all know, when one dies, the other one then gains full control and then starts being a word i cant say on the forums. So to stop this, you can attack both at the same time.

Let me point out now: ANY STRATEGY WITH DISRUPT WILL NOT WORK, JUST TAKE IT OFF YOUR ATTACK CIRCLE NOW! They have like 2000 mana, it only drains 100, and they gain like 300 per turn.

SO instead of being driven crazy by the council, put veradux and roald on aggressive or relentless ( i advise relentless) and then switch them to defensive whenever somebody is below 1200 hp (for the reason that the council member after the others death CAN hit up to 1200 and higher, so watch your back). WHen veradux and roald attack the council member near the bottom, you attack the one at the top, and try to even out their hp without taking too much time to do this. The mroe time spent on this stage, the harder it becomes. Once one dies, the other SHOULD BE a one or two hits away from death, but for now, jsut put veradux and roald on aggressive and use BREAK.

Its my favorite move, and it comes in handy all the time. While hes broken, just use leading strike and then destroy and he should be dead.Police Colonel: If you cant figure this out by yourself, then its kinda hard to believe you got this far.

When he has guns blazing buff, use crystallize. When he gets out of crystallize, break him. He should eventually go to reloading and turn blue. Thats when you put everyone on relentless and go all out on him. Once he loses his reloading buff, put everyone on defensive and get focus for crystallize. He can sometimes be guns blazuing and reloading, and then he can 1 hit KO you even when he has like 1 hp.

Just heal when he crystallized, use destroy when reloading, and he should be dead.Felicity. Yes, shes back, and you might have a moment of scare. If ur smart like me, then you will see that her level is one. Who else in the past has been level 1? Roald when you DIDNT FIGHT HIM? Cult followers after brixius is dead that you DIDNT FIGHT? Those miners that.

You get the point. You now have felicity on your side, but she really isnt that good no offense. I stick with veradux and roald because they are the best allies. Felicity is good when you have short quick battles.The Mayor. How could i ever leave him out? He of course is the final boss on the easier modes, and he can be a pain in the rear end when not taken care of correctly. First order of buisness: destroy the defensive turret.

It will come back to haunt you if you dont kill it immediately. Easiest way to do this? Yes, we go back to my faithful crystallize strategy, as it works fabulously here. Just crystallize the mayor, own the turret, and then use the stat boosters to do large hits on him. Of course, his buffs are a problem, but there are the few ones that will bost your life by like 40000 points (yes i know, its scary. As a matter of fact, i re specced a lvl 30 of mine to all vitality and battled him, and he had 112800 hp! I was astounded, but the funny part was that the mayor hit liek a 12000 on him and the bar only moved a little!).

Once your done with the mayor, you win the game, but dont just go to herioc yet! The mayor sometimes drops a weapon called death sentence, which is super vital if your doing herioc as you shoudl know. If your maxed out strength and you use all ur booster stats AND all this other stuff that ill talk about below, you can hit very very high with the sword, around 20000 for amateurs, 30000 for those who embrace the game, and 50000 for those who are pros, have no life, are very smart, or all 3. Below i have all my personal record of high hits, glitches, and the likes, but dont think that you can do this( I have this super cool comuter that you can do all sorts of stuff with that kinda makes it unfair.

Like below you will see that the hit i got on clemons was forged, and thus would not be that high normally, i just needed an opponnent with enough life to practice it on.) I hope that this albeit long guide helped, and that it answered questions about the bosses of SOnny 2.By the way, best bio build. These arent all of them, just the ones that were cool/were for revenge.Jail guard: max hit 33400Felicity: max hit 9978Baron Brixius: max hit 55,670(he hit himself:p)Captain Hunt: max hit 20700The real hobo: max hit 10200(i was only 23)Clemons the Deciever: max hit 129600(long story)Gregor: max hit 13400! I savored it!Bunny: max hit 42500(so far highest real hit)Hydra: max hit not known (never fought it twice)Mayor: max hit 32000and special for ppl who have beaten herioc!The Corrupter: max hit 56300 (took me a long time to find the best group of moves). I have a very confusing batlle here. I know that recent guide said not to be intimidated by the City Council, but as a Level 22 Psychological, not some kind of fearless freak, I am scared! They immediately cast 99-Turn shields for 3000 damage that CANNOT BE DISPELLED! Please, please, PLEASE, PLEASE help!

In return (yea there's a reward!), you will get my best answer to ANY question you have about the game! Please note this is MY best, not THE best. Still, keep my reward in mind & please help!Thanks;p. Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you.

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